While they could choose to use their skills/spells how they chose, there were set ability challenges that I could provide them if they didn't suggest anything on their own. The players have 10 minutes to get to the centre of the maze, collect the ceramic hen, and return it to the maze's proprietor. It's some skill challenges, the result of which determines how much 'time' it's taken you to get through, with a puzzle in the middle, followed by a small magical trick, and enough interest to have the players either racing a record time, just trying to get within the time to win a prize, or racing one another. I've recently made a little harvest festival corn maze game, without it being 'a maze'. Monstrous Compendium Vol 3: Minecraft Creatures
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